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#ifndef SENDER_CLIENT_HH
#define SENDER_CLIENT_HH
#include <memory>
#include <string>
namespace stuff {
class Config;
class SenderClient {
public:
virtual ~SenderClient() {}
virtual void send(const std::string& channel,
const std::string& message) = 0;
static std::unique_ptr<SenderClient> create(const Config* config);
protected:
SenderClient() {}
private:
SenderClient(const SenderClient&) = delete;
SenderClient& operator=(const SenderClient&) = delete;
};
} // namespace stuff
#endif /* SENDER_CLIENT_HH */
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