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// -*- mode: c++; c-basic-offset: 2; -*-

#ifndef GUI_PROGRESS_HH
#define GUI_PROGRESS_HH

#include <string>
#include <vector>

#include "gui_window.hh"

class GuiProgress : public GuiWindow {
public:
  class Listener : public GuiWindow::Listener {
  public:
    virtual ~Listener() {}

    virtual bool about_to_close(GuiProgress* progress) = 0;

  protected:
    Listener() {}
  };

  static GuiProgress* create(std::string const& title,
                             std::string const& text,
                             float min, float max);

  virtual void add_listener(Listener* listener) = 0;
  virtual void remove_listener(Listener* listener) = 0;

  virtual void show(GuiWindow* parent) = 0;

  virtual void set_progress(float progress) = 0;

protected:
  GuiProgress() {}
};

#endif  // GUI_PROGRESS_HH