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#ifndef IO_HH
#define IO_HH

#include <stddef.h>

namespace io {

class pipe {
public:
  pipe();
  pipe(pipe&& pipe);
  ~pipe();

  pipe& operator=(pipe&& pipe) {
    reset();
    swap(pipe);
    return *this;
  }

  bool open();
  explicit operator bool() const {
    return read() != -1;
  }

  void reset();

  void swap(pipe& pipe);

  int read() const {
    return fd_[0];
  }
  int write() const {
    return fd_[1];
  }

private:
  pipe(pipe const&) = delete;
  pipe& operator=(pipe const&) = delete;

  int fd_[2];
};

class unique_fd {
public:
  unique_fd();
  explicit unique_fd(int fd);
  unique_fd(unique_fd&& fd);
  ~unique_fd();

  unique_fd& operator=(unique_fd&& fd) {
    reset();
    swap(fd);
    return *this;
  }

  int get() const {
    return fd_;
  }

  explicit operator bool() const {
    return get() != -1;
  }

  void reset();
  void reset(int fd);

  void swap(unique_fd& fd);

  int release();

private:
  unique_fd(unique_fd const& fd) = delete;
  unique_fd& operator=(unique_fd const& fd) = delete;

  int fd_;
};

bool read(pipe const& pipe, void* dst, size_t max, size_t* got = nullptr);
bool write(pipe const& pipe, void const* src, size_t size,
           size_t* wrote = nullptr);
bool read(unique_fd const& fd, void* dst, size_t max, size_t* got = nullptr);
bool write(unique_fd const& fd, void const* src, size_t size,
           size_t* wrote = nullptr);

}  // namespace

#endif  // IO_HH